Design, tweak, and preview normals,
directly inside of Photoshop.
NDO is the definitive normal mapping tool that turns Photoshop into a complete toolkit for surface details. Every tool in Photoshop can be utilized to sculpt normals in real time. Build non-destructive hard surface designs, extract rich normals from photographs with unrivaled definition, and instantly view every tweak in 3DO.
Sculpt normals in real-time using Photoshop’s customizable brushes.
Build detailed hard-surface designs instantly using any Photoshop tool.
Convert photos to normals with unmatched definition and control.
Hard surface detailing has never been faster.
Create normals using selections, vectors, or brushes. Get perfect bevels with NDO’s advanced tweaking engine. Creating hard surface designs has never been faster, and is one of many reasons why NDO has quickly become the industry standard for normal mapping among environment artists.
The new multisculpting feature allows artists to paint incredible normals in real time, using unlimited layers and any Photoshop tool. Endless new possibilities open up as vector shapes, layer effects, filters, smudges, lattices, blend-ifs, brushes, wires, and more can be combined non-destructively to build a single normal layer.
The Multisculpt feature requires Photoshop CS6, CC, or higher.
Stunning Photo-sourced Material Definition
Achieve astonishing material definition while converting photographs to normal maps. Use presets developed specifically for material types, or design your own presets to create a standard look and feel across a variety of materials. NDO’s unsurpassed algorithms give you the power to control every aspect of your normal maps.
Add unlimited detail to existing normal bakes without any hassle. With NDO2, there’s no need to worry about re-baking, floating geometry, artifacts, or having too many subdivisions. Add the surface detail you desire directly in Photoshop, non-destructively.
3DO - Let’s get physical.
3DO is a model and material previewer directly connected to Photoshop, enabling review of your work without needing to utilize different applications. 3DO supports 1-1 previewing of any calibration profile, enabling pixel-perfect representation of your model in 3DO like it would appear in the chosen profile. With a customizable cinematic post-processor, support for loading your own multi-material meshes, and support for animation and video output, what you see in 3DO is truly what you get. 3DO comes bundled for free with NDO, DDO, and Megascans.Product tour
”Defines the next-gen of online texture resources”
- Alex Alvarez
”Keeps my texture production pipeline flexible and speedy”
- Bram Eulaers
Environment Artist, Blizzard
”I can’t imagine working without it”
- John Pearl
Principal Artist, Crytek USA
”Allows me to focus on the big picture and create more art”
- Tor Frick
Technical Art Director, Machine Games
”It's incredible how much you can accomplish”
- Adam Rosengren
Lead Prop Artist, Ubisoft
”Should be in every 3D video game artist’s toolkit”
- Adam Bromell
Team Manager, Polycount